Group opening sequence
pitch:
This was produced by myself, also with the help of my team
member Charlie.
TITLE CREDITS SOUND: Motivational speech
produced by Paris. (28 SECONDS)
FIRST SECONDS - Jack (Charlie)
has his hands on the sink then looks up at the mirror demonstrated through a
wide shot with intense lighting creating a shadow effect on the wall.
3-5 SECONDS - Jack (Charlie)
takes his hood down and stares at the mirror, again illustrated through a wide
shot with generic conventions featured, for example: a water bottle.
5-20 SECONDS - Jack
(Charlie) is shadow boxing in the mirror getting himself 'hyped up',
denoted through various different angles. These include a wide shot, medium
shot, over the shoulder shot, a close up, an extreme close up and a low shot to
connote power.
20-25 SECONDS – Zac’s (Zack) hands
enter a tight (close up shot) frame of Jack’s shoulders and touches him on
the shoulder. Then immediately pull out to medium shot. Jack (Charlie) looks
round and takes his headphones off. Zac (Zack) and Jack (Charlie) have a slight
conversation, so it doesn’t ruin the build – up of the opening sequence.
25-35 SECONDS - Zac (Zack) is out
of shot but his hands are within the frame. Jack (Charlie) is out of shot apart
from his hands. Zac (Zack) is putting tape and boxing gloves on Jack (Charlie).
Close up of the hand movements. This will be split up into two different shots
linked with a cross dissolve video transition.
35-40 SECONDS - This is a wide
shot of Jack (Charlie) leaving the changing room and opening a door about to
walk up to the ring.
40-45 SECONDS - Jack
(Charlie) is walking out to the ring in a hooded robe, captured through
the use of a silhouette camera technique connoting the mysteriousness and
emotion the boxer is experiencing.
45-48 SECONDS – Cut away of a
pull focus shot of the boxing ring’s ropes.
48-55 SECONDS - Tracking shot of
Jack shadow boxing in the ring but switches between a tight shot to a loose
frame – connected with a cross dissolve editing technique.
55-62 SECONDS – Jack
(Charlie) in the corner of the ring sitting on a small chair, being
spoken to by Zac (Zack). There will be an over the shoulder shot but then
alternates between two point-of-view shots (subjective filming). Charlie bangs
gloves together and stands up – further fades in to the next shot to connote a
small amount of time has passed.
62-67 SECONDS - Jack (Charlie)
fights with Ali (Joe), they throw punches at each other but none land. Again,
this is demonstrated through a tracking shot of this fight sequence.
67-72 SECONDS - Jack (Charlie) is
hit twice by Ali (Joe); there will be an action match between the final two
punches thrown. It will start from a P.O.V shot then change to an over the
shoulder shot of Jack then being knocked out.
72-78 SECONDS - Slow motion shot
of Jack (Charlie) hitting the floor his gum-shield comes out and he is clearly
KO'd, Captured by a floor shot.
78-80 SECONDS - Cut sharply to
black and the titles will appear. Separately emerging on screen, the words
‘One’ – ‘Two’ will appear in big, bold, modern font and in a white colour.
All together the film should come up to just over two
minutes long.
IDEAS FOR MUSIC AND SOUND:
First things first, the motivational speech at the
start of our opening sequence is spoken from the protagonist’s P.O.V directly
at the audience. This is to engage and entertain the demographic. This links in
with Blumler & Katz’s Uses & Gratifications theory whereby audiences
use different types of media to receive a particular ‘function’. In this case
the audience will gain a sense of ‘entertainment’ because the motivational
speech is guaranteed to engage the target audience and could potentially provide
a sense of ‘escapism’ because the speech is directly addressing the audience
and the demographic could become enticed to this speech and be transported into
a thought process of aspirations and dreams he/she wishes to escape to. This
really sets the trend of the mood and atmosphere for the target audience.
The music will be a dramatic build-up, but not too
faced-paced in order to build a sense of atmosphere for the audience. This is
to provide an element of experiential insight for the target audience. Therefore
the use of a ‘drone’ incorporated within the music used will gain the perfect
effect for my intension. Also, the rhythm within the music track can’t be too
fast otherwise it will spoil the experiential factor surrounding the build-up
of the opening sequence into the fight scene.
The sounds I add into the opening sequence are crucial
into gaining an awesome atmosphere for the audience. For example: when Jack
(Charlie) punches his gloves together I must add that sound affect that goes
with it in order for it not only to not look ‘tacky’ but also to feel a real
sense of atmospheric surroundings for the active target audience. In addition,
this also applies to the fight sequence; I need to add in breathing sound
affects in order to gain this experiential atmospheric feel. Furthermore, to
end this atmospheric feel off nicely, it is a good idea to implant a heart-beat
sound when the title appears on screen when Jack is knocked out with a ‘One –
Two’.
There are elements of dialogue in the opening sequence
in order to build-up the narrative as well as the tension. But I must make sure
when editing the dialogue doesn’t become over-whelmed by the powerful build-up
of the music.
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